首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   124篇
  免费   2篇
  2019年   2篇
  2018年   1篇
  2017年   1篇
  2016年   5篇
  2015年   2篇
  2014年   4篇
  2013年   48篇
  2011年   1篇
  2010年   2篇
  2009年   1篇
  2008年   3篇
  2005年   1篇
  2004年   1篇
  2001年   1篇
  1998年   3篇
  1997年   1篇
  1996年   1篇
  1995年   1篇
  1993年   1篇
  1992年   4篇
  1990年   1篇
  1986年   3篇
  1985年   3篇
  1984年   1篇
  1983年   2篇
  1982年   1篇
  1981年   2篇
  1980年   1篇
  1979年   5篇
  1978年   1篇
  1977年   1篇
  1976年   2篇
  1975年   1篇
  1973年   2篇
  1972年   4篇
  1971年   1篇
  1970年   3篇
  1969年   2篇
  1967年   3篇
  1966年   3篇
排序方式: 共有126条查询结果,搜索用时 15 毫秒
121.
Todas information and communication network requires a design that is secure to tampering. Traditional performance measures of reliability and throughput must be supplemented with measures of security. Recognition of an adversary who can inflict damage leads toward a game‐theoretic model. Through such a formulation, guidelines for network designs and improvements are derived. We opt for a design that is most robust to withstand both natural degradation and adversarial attacks. Extensive computational experience with such a model suggests that a Nash‐equilibrium design exists that can withstand the worst possible damage. Most important, the equilibrium is value‐free in that it is stable irrespective of the unit costs associated with reliability vs. capacity improvement and how one wishes to trade between throughput and reliability. This finding helps to pinpoint the most critical components in network design. From a policy standpoint, the model also allows the monetary value of information‐security to be imputed. © 2009 Wiley Periodicals, Inc. Naval Research Logistics, 2009  相似文献   
122.
ABSTRACT

While the study of organised violence is considered essential to understanding the history of the West, and accordingly imbued with various layers of meaning and remembrance, war is widely regarded as inimical to the modern nation in Africa and stable development more broadly. Using examples drawn from primarily from East Africa, this paper considers the ways in which warfare in the deeper (‘precolonial’) past has been framed and envisioned in recent decades, in particular by governments whose own roots lie in revolutionary armed struggle and who began life as guerrilla movements. While in some cases particular elements of the deeper past were indeed mobilised in pursuit of contemporary political goals, in many other scenarios histories of precolonial violence were beheld as problematic and unworthy of remembrance. This paper highlights the paradox and ambiguity which has attended the memory of key aspects of Africa’s deeper past.  相似文献   
123.
This article focuses on the systemic failures of the Nigerian police force to unravel the mysteries surrounding homicides in the country, along with the security, social and political implications of the ongoing trend. The article draws on documented pieces of evidence of high-profile murders, along with the causes of the upsurge in murder incidences and the inhibitive factors relating to the investigative procedures of the police. The suitability of the theory of subaltern realism and the concept of third-world security predicaments in explaining the peculiarities of Nigeria’s internal security challenges is examined, along with the problems of the legitimacy of political regimes and weak borders. There is a need for the National Assembly of Nigeria to exercise its constituted powers in reawakening and supervising investigations into dormant cases of murder through its committees on police affairs, public safety and national security. The police should check its organisational failures, which may be related to using the wrong investigative approaches, low levels of information, limited resources, corrupt practices, and pressure to obtain quick results.  相似文献   
124.
125.
126.
In this paper, we introduce partially observable agent‐intruder games (POAIGs). These games model dynamic search games on graphs between security forces (an agent) and an intruder given possible (border) entry points and high value assets that require protection. The agent faces situations with dynamically changing, partially observable information about the state of the intruder and vice versa. The agent may place sensors at selected locations, while the intruder may recruit partners to observe the agent's movement. We formulate the problem as a two‐person zero‐sum game, and develop efficient algorithms to compute each player's optimal strategy. The solution to the game will help the agent choose sensor locations and design patrol routes that can handle imperfect information. First, we prove the existence of ?‐optimal strategies for POAIGs with an infinite time horizon. Second, we introduce a Bayesian approximation algorithm to identify these ?‐optimal strategies using belief functions that incorporate the imperfect information that becomes available during the game. For the solutions of large POAIGs with a finite time horizon, we use a solution method common to extensive form games, namely, the sequence form representation. To illustrate the POAIGs, we present several examples and numerical results.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号